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30 30 repeater
30 30 repeater




30 30 repeater

There are a total of 48 weapon skins available for the 30-30 Repeater.

  • Small mag size without Extended Heavy Mag.
  • Has slow bullet traveling speed at long range.
  • Can be overtaken by shotguns and SMGs at close range without Shatter Caps.
  • Aiming down sights required in charged shots, in turn reducing the fire rate.
  • Can be used to open doors by shooting at the handles. 30-30 is a favorite fast handling Lever-Action Rifle for whitetail deer hunting, though it has enough power for most big game hunting in North America.
  • Can reload bullets without emptying the mag.
  • 30 30 repeater full#

    Full Reload Time: 0.75 0.71 0.66 0.6 (in seconds)Īttachments for Apex Legends 30-30 Repeater.Basic Information and stats for 30-30 Repeater: De speciaal ontworpen HDAM levert uitzonderlijke details en indrukwekkende muzikaliteit voor iedere muziekstijl. Here is everything you need to know about the 30-30 Repeater specs and stats. Bijstellen van Bass en Treble mogelijk door de Toonregeling Omschrijving Met de Marantz MODEL 30 geïntegreerde stereo versterker geniet je van het muzikaalste geluid met deze meesterlijk afgestelde versterker in een prachtig design.

    30 30 repeater 30 30 repeater 30 30 repeater

    You can also just fire it without charging it if you are looking for a faster fire rate. Its mechanic is such that it will do more damage based on its aim down sight when you hold it for longer without firing. The 30-30 Repeater is one of the three Marksmen to be introduced to Apex Legends, along with the Triple Take, the Bocek Compound Bow, and the G7 Scout. Hopefully, this helps to identify why the issue takes place and I hope this issue is able to be fixed in the near future.How to Use 30-30 Repeater – Skins, Damage Stats, and More After the last shot, it appears that you are able to reload and then cancel the reload by ADSing under all circumstances once the gun has reached 2 bullets loaded. The only exception that I have found to this bug is when firing the very last shot in the gun. If you wait until after the reticle fully "kicks" upwards to start reloading you are able to cancel the reload via ADS like normal. From what I can tell, for the shot that initiates this bug, it does not matter if you are ADSed or hip-firing as long as you start the reload before the kick/recoil animation upwards is complete, this unable to ADS issue occurs. In other words, after firing the 30-30 your reticle "kicks" upwards, if you start to reload the 30-30 before the reticle reaches it's highest point you will not be able to ADS the 30-30 until it is fully reloaded or you cancel the reload (switching guns, punching, hip-firing a shot, etc.). When further investigating the timing for initiating the reload, "too soon" appears to be attempting to reload prior to the kick/recoil animation finishing it's movement upwards. Regardless of Toggle/Hold ADS, or any other inputs at the time, as long as you start reloading "too soon" after firing, you will not be able to cancel the reload by attempting to ADS until the gun is fully reloaded. The cause seems to be reloading too soon after firing the 30-30 much like TheAfroSmash stated in his post. Looking further into the issue in the Firing Range, I believe I have been able to replicate the bug. This is an issue that I have been experiencing as well.






    30 30 repeater